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Ruins of Time

Final year project
Experimenting on Unreal Engine 4
A group project that marked my discovery of 3D lighting, carried out on Unreal Engine 4 at a time when our school didn't yet have a suitable pipeline. This short story served above all as a field of experimentation, allowing us to explore animation, rigging and staging through two distinct sets. A formative first experience to learn how to manage a project under professional conditions.
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