top of page
Copper

Copper Texture - Substance Painter
I worked on an aged leather texture, depicting its gradual evolution from new to extremely worn. This transformation is visible in a Maya scene where four shaderballs illustrate each stage of aging. This project, completed in just a few days, also enabled me to explore the export of textures and models from Substance Painter, thus optimizing my workflow.
To learn more, click on this link :
bottom of page