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Services
Specialist in lighting and pipeline

Post-production lighting
Team integration on your productions. Lighting of sequences, look development and final rendering using Maya/Katana/Unreal/Nuke.
Strict adherence to pipelines and deadlines.
Real-Time & Optimization (Games / VR)
Creating atmospheres and optimizing scenes for Unreal Engine and Unity.
Materials, dynamic lighting and performance.


Coaching & Support (Independents / Freelancers)
Technical and artistic support. Review of your scenes, lighting advice, optimization of your workflow for a professional result.
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